While I ran Tuyuti and Tacna, the Tuyuti scenario did not work. There are clear balance issues that need to be fixed by me (As the creator). Fixes I am thinking towards is a) making duration longer b) giving the Parguyans a general.
Tacna on the other hand went very well. 3 students took the role of the Chileans, while two took the role of the Allies. I used the 6 turn variant (A fix for the asymmetry of the original scenario and it worked well). In general the Chilean palyers were more unfamiliar with war-games and thus were too cautious. The Allied players are more familiar with war-games and also friends and thus were able to coordinate better. Thus the game ended with the first victory of the Allies in a BBB Tacna scenario, with the Chileans only taking 1 of 4 objectives.
the set-up using my new terrain system
The Chileans arrive
Views from the Alliance Heights
The Chileans advance
View from the Chilean lines
The Allied defenses
The Chileans reach the heights
view from the right flank
The general overview of the battle. Desperate attempts by the Chileans to storm the heights.
The conditions towards the end
One Chilean unit occupies a redoubt