While I ran Tuyuti and Tacna, the Tuyuti scenario did not work. There are clear balance issues that need to be fixed by me (As the creator). Fixes I am thinking towards is a) making duration longer b) giving the Parguyans a general.
Tacna on the other hand went very well. 3 students took the role of the Chileans, while two took the role of the Allies. I used the 6 turn variant (A fix for the asymmetry of the original scenario and it worked well). In general the Chilean palyers were more unfamiliar with war-games and thus were too cautious. The Allied players are more familiar with war-games and also friends and thus were able to coordinate better. Thus the game ended with the first victory of the Allies in a BBB Tacna scenario, with the Chileans only taking 1 of 4 objectives.
the set-up using my new terrain system